00001 /* 00002 * Copyright (c) 2008 Swedish Institute of Computer Science 00003 * All rights reserved. 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * * Redistributions of source code must retain the above copyright 00009 * notice, this list of conditions and the following disclaimer. 00010 * * Redistributions in binary form must reproduce the above copyright 00011 * notice, this list of conditions and the following disclaimer in 00012 * the documentation and/or other materials provided with the 00013 * distribution. 00014 * * Neither the name of the copyright holders nor the names of 00015 * contributors may be used to endorse or promote products derived 00016 * from this software without specific prior written permission. 00017 * 00018 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00019 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00020 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00021 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 00022 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00023 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00024 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00025 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00026 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00027 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00028 * POSSIBILITY OF SUCH DAMAGE. 00029 */ 00030 /** 00031 * \file 00032 * 00033 * \brief 00034 * This file provides joystick operations. Combined with ADC functions. 00035 * 00036 * \author 00037 * Mike Vidales mavida404@gmail.com 00038 * 00039 */ 00040 00041 #include "key.h" 00042 #include "uart.h" 00043 #include "main.h" 00044 #include "adc.h" 00045 00046 /** 00047 * \addtogroup lcd 00048 * \{ 00049 */ 00050 00051 /*---------------------------------------------------------------------------*/ 00052 00053 /** 00054 * \brief This will intialize the joystick and the ADC for button readings. 00055 */ 00056 void 00057 key_init(void) 00058 { 00059 /* Disable digital input buffer for joystick signal */ 00060 DIDR0 |= (1 << ADC1D); 00061 00062 /* Enter is input w/pullup */ 00063 ENTER_DDR &= ~(1<<ENTER_PIN); 00064 ENTER_PUR |= (1<<ENTER_PIN); 00065 00066 /* Joystick is input wo/pullup (all though normal port function is overridden by ADC module when reading) */ 00067 KEY_DDR &= ~(1<<KEY_PIN); 00068 KEY_PUR &= ~(1<<KEY_PIN); 00069 00070 /* Get the ADC ready to use */ 00071 adc_init(ADC_CHAN_ADC1, ADC_TRIG_FREE_RUN, ADC_REF_AVCC, ADC_PS_128); 00072 } 00073 00074 /*---------------------------------------------------------------------------*/ 00075 00076 /** 00077 * \brief This will disable the ADC used for button readings. 00078 */ 00079 void 00080 key_deinit(void) 00081 { 00082 /* Turn off the ADC */ 00083 adc_deinit(); 00084 } 00085 00086 /*---------------------------------------------------------------------------*/ 00087 00088 /** 00089 * \brief This will poll run key_task() to determine if a button has been pressed. 00090 * 00091 * \retval True if button is pressed 00092 * \retval False if button is not pressed 00093 */ 00094 uint8_t 00095 is_button(void) 00096 { 00097 /* Return true if button has been pressed. */ 00098 if (key_task() == KEY_NO_KEY){ 00099 return false; 00100 } 00101 else{ 00102 return true; 00103 } 00104 } 00105 00106 /*---------------------------------------------------------------------------*/ 00107 00108 /** 00109 * \brief This function will wait for a user to press a button. 00110 * 00111 * \return retval Returns the global button state. 00112 */ 00113 uint8_t 00114 get_button(void) 00115 { 00116 uint8_t retval; 00117 while (!is_button()) 00118 ; 00119 00120 retval = button; 00121 button = KEY_STATE_DONE; 00122 return retval; 00123 } 00124 00125 /*---------------------------------------------------------------------------*/ 00126 00127 /** 00128 * \brief This will check the joystick state to return the current button status. 00129 * 00130 * \return button Current button state. 00131 */ 00132 key_state_t 00133 key_task(void) 00134 { 00135 key_state_t key_state; 00136 00137 /* Check joystick state. Post event if any change since last */ 00138 key_state = key_state_get(); 00139 if (key_state == KEY_STATE_NO_KEY){ 00140 if (button == KEY_STATE_DONE){ 00141 button = KEY_STATE_NO_KEY; 00142 } 00143 return KEY_NO_KEY; 00144 } 00145 00146 /* Key_state is button press code */ 00147 if (button == KEY_STATE_DONE){ 00148 /* 00149 * Button has already been used, don't return any more presses 00150 * until the button is released/re-pressed 00151 */ 00152 return KEY_NO_KEY; 00153 } 00154 00155 /* Button has been pressed for the first time */ 00156 button = key_state; 00157 return button; 00158 } 00159 00160 /*---------------------------------------------------------------------------*/ 00161 00162 /** 00163 * \brief This function will start the ADC conversion and read the current 00164 * converstion value to determine the button position. 00165 * 00166 * \retval KEY_ENTER Enter button has been pressed. 00167 * \retval KEY_UP Up Button has been pressed. 00168 * \retval KEY_RIGHT Right Button has been pressed. 00169 * \retval KEY_LEFT Left Button has been pressed. 00170 * \retval KEY_DOWN Down Button has been pressed. 00171 * \retval KEY_NO_KEY No Button has been pressed. 00172 */ 00173 key_state_t 00174 key_state_get(void) 00175 { 00176 int16_t reading; 00177 00178 /* Start the A/D conversion */ 00179 adc_conversion_start(); 00180 00181 /* Wait for conversion to finish */ 00182 while ((reading = adc_result_get(ADC_ADJ_RIGHT)) == EOF ) 00183 ; 00184 00185 /* Determine which button (if any) is being pressed */ 00186 if (!(ENTER_PORT & (1<<ENTER_PIN))){ 00187 return KEY_ENTER; 00188 } 00189 if (reading < 0x00A0){ 00190 return KEY_UP; 00191 } 00192 if (reading < 0x0180){ 00193 return KEY_RIGHT; 00194 } 00195 if (reading < 0x0280){ 00196 return KEY_LEFT; 00197 } 00198 if (reading < 0x0380){ 00199 return KEY_DOWN; 00200 } 00201 return KEY_NO_KEY; 00202 } 00203 00204 /** \} */