The protosocket library provides an interface to the uIP stack that is similar to the traditional BSD socket interface. More...
Data Structures | |
struct | psock |
The representation of a protosocket. More... | |
Files | |
file | psock.h |
Protosocket library header file. | |
Defines | |
#define | PSOCK_INIT(psock, buffer, buffersize) |
Initialize a protosocket. | |
#define | PSOCK_BEGIN(psock) |
Start the protosocket protothread in a function. | |
#define | PSOCK_SEND(psock, data, datalen) |
Send data. | |
#define | PSOCK_SEND_STR(psock, str) |
Send a null-terminated string. | |
#define | PSOCK_GENERATOR_SEND(psock, generator, arg) |
Generate data with a function and send it. | |
#define | PSOCK_CLOSE(psock) |
Close a protosocket. | |
#define | PSOCK_READBUF(psock) |
Read data until the buffer is full. | |
#define | PSOCK_READBUF_LEN(psock, len) |
Read data until at least len bytes have been read. | |
#define | PSOCK_READTO(psock, c) |
Read data up to a specified character. | |
#define | PSOCK_DATALEN(psock) |
The length of the data that was previously read. | |
#define | PSOCK_EXIT(psock) |
Exit the protosocket's protothread. | |
#define | PSOCK_CLOSE_EXIT(psock) |
Close a protosocket and exit the protosocket's protothread. | |
#define | PSOCK_END(psock) |
Declare the end of a protosocket's protothread. | |
#define | PSOCK_NEWDATA(psock) |
Check if new data has arrived on a protosocket. | |
#define | PSOCK_WAIT_UNTIL(psock, condition) |
Wait until a condition is true. |
The protosocket library provides an interface to the uIP stack that is similar to the traditional BSD socket interface.
Unlike programs written for the ordinary uIP event-driven interface, programs written with the protosocket library are executed in a sequential fashion and does not have to be implemented as explicit state machines.
Protosockets only work with TCP connections.
The protosocket library uses Protothreads protothreads to provide sequential control flow. This makes the protosockets lightweight in terms of memory, but also means that protosockets inherits the functional limitations of protothreads. Each protosocket lives only within a single function block. Automatic variables (stack variables) are not necessarily retained across a protosocket library function call.
The protosocket library provides functions for sending data without having to deal with retransmissions and acknowledgements, as well as functions for reading data without having to deal with data being split across more than one TCP segment.
Because each protosocket runs as a protothread, the protosocket has to be started with a call to PSOCK_BEGIN() at the start of the function in which the protosocket is used. Similarly, the protosocket protothread can be terminated by a call to PSOCK_EXIT().
#define PSOCK_BEGIN | ( | psock | ) |
Start the protosocket protothread in a function.
This macro starts the protothread associated with the protosocket and must come before other protosocket calls in the function it is used.
#define PSOCK_CLOSE | ( | psock | ) |
Close a protosocket.
This macro closes a protosocket and can only be called from within the protothread in which the protosocket lives.
#define PSOCK_CLOSE_EXIT | ( | psock | ) |
#define PSOCK_DATALEN | ( | psock | ) |
The length of the data that was previously read.
This macro returns the length of the data that was previously read using PSOCK_READTO() or PSOCK_READ().
#define PSOCK_END | ( | psock | ) |
Declare the end of a protosocket's protothread.
This macro is used for declaring that the protosocket's protothread ends. It must always be used together with a matching PSOCK_BEGIN() macro.
#define PSOCK_EXIT | ( | psock | ) |
Exit the protosocket's protothread.
This macro terminates the protothread of the protosocket and should almost always be used in conjunction with PSOCK_CLOSE().
#define PSOCK_GENERATOR_SEND | ( | psock, | |||
generator, | |||||
arg | ) |
Generate data with a function and send it.
psock | Pointer to the protosocket. | |
generator | Pointer to the generator function | |
arg | Argument to the generator function |
This function generates data and sends it over the protosocket. This can be used to dynamically generate data for a transmission, instead of generating the data in a buffer beforehand. This function reduces the need for buffer memory. The generator function is implemented by the application, and a pointer to the function is given as an argument with the call to PSOCK_GENERATOR_SEND().
The generator function should place the generated data directly in the uip_appdata buffer, and return the length of the generated data. The generator function is called by the protosocket layer when the data first is sent, and once for every retransmission that is needed.
#define PSOCK_INIT | ( | psock, | |||
buffer, | |||||
buffersize | ) |
Initialize a protosocket.
This macro initializes a protosocket and must be called before the protosocket is used. The initialization also specifies the input buffer for the protosocket.
psock | (struct psock *) A pointer to the protosocket to be initialized | |
buffer | (uint8_t *) A pointer to the input buffer for the protosocket. | |
buffersize | (unsigned int) The size of the input buffer. |
#define PSOCK_NEWDATA | ( | psock | ) |
Check if new data has arrived on a protosocket.
This macro is used in conjunction with the PSOCK_WAIT_UNTIL() macro to check if data has arrived on a protosocket.
#define PSOCK_READBUF | ( | psock | ) |
Read data until the buffer is full.
This macro will block waiting for data and read the data into the input buffer specified with the call to PSOCK_INIT(). Data is read until the buffer is full..
#define PSOCK_READBUF_LEN | ( | psock, | |||
len | ) |
Read data until at least len bytes have been read.
This macro will block waiting for data and read the data into the input buffer specified with the call to PSOCK_INIT(). Data is read until the buffer is full or len bytes have been read.
#define PSOCK_READTO | ( | psock, | |||
c | ) |
Read data up to a specified character.
This macro will block waiting for data and read the data into the input buffer specified with the call to PSOCK_INIT(). Data is only read until the specified character appears in the data stream.
psock | (struct psock *) A pointer to the protosocket from which data should be read. | |
c | (char) The character at which to stop reading. |
#define PSOCK_SEND | ( | psock, | |||
data, | |||||
datalen | ) |
Send data.
This macro sends data over a protosocket. The protosocket protothread blocks until all data has been sent and is known to have been received by the remote end of the TCP connection.
psock | (struct psock *) A pointer to the protosocket over which data is to be sent. | |
data | (uint8_t *) A pointer to the data that is to be sent. | |
datalen | (unsigned int) The length of the data that is to be sent. |
#define PSOCK_SEND_STR | ( | psock, | |||
str | ) |
Send a null-terminated string.
psock | Pointer to the protosocket. | |
str | The string to be sent. |
This function sends a null-terminated string over the protosocket.
#define PSOCK_WAIT_UNTIL | ( | psock, | |||
condition | ) |
Wait until a condition is true.
This macro blocks the protothread until the specified condition is true. The macro PSOCK_NEWDATA() can be used to check if new data arrives when the protosocket is waiting.
Typically, this macro is used as follows:
PT_THREAD(thread(struct psock *s, struct timer *t)) { PSOCK_BEGIN(s); PSOCK_WAIT_UNTIL(s, PSOCK_NEWDATA(s) || timer_expired(t)); if(PSOCK_NEWDATA(s)) { PSOCK_READTO(s, '\n'); } else { handle_timed_out(s); } PSOCK_END(s); }